If you follow this all the way through, when you reach the end you’ll have a plan for which you can write a novel, novella, series, or whatever you wish. It won’t tell you where to put every word, and you’re very likely to run into unexpected ideas as you continue. So long as those ideas are for this story, and also that they add to it, then it’s all good.
You should consider everything you’ve prepared to be a guide. A suggestion. You may not even agree with each of the steps I’ve got, thinking it’s more important to get two characters perfect before working out what story they’re a part of.
With the ten-points, there is nothing to stop you revising them as you go. You may work through as far as point six, and decide that you need a new set of ten points, that incorporate pieces of seven through ten, but not all of it. That’s your choice. This is all meant to give you a sense of the world of your story, the characters within it, and the general idea of the story. You can explore it. You can let go of the reins, and just dive off into a tangent that mightn’t go anywhere, but hones the characters into more perfect versions of themselves. You can do all that.
The plan is your parachute, and if you ever feel the story’s hurtling out of control in a direction you don’t want it to, you can pull it back to something you had planned. Unless you don’t want to. The point is it’s always there, ready to refocus the story.
All of this though, just a plan. Not only will it not tell you where to put every word (as has been said), but it’s not going to put the words there either.
You need to write it.
That’s all on you. Write. And have fun.
The Short Version:
You should treat the plan as a reference guide, and if you wish to deviate from it, do so. If a supporting character wants to be major, or the plot pulls in a different direction to any of your three endings, you can let it happen.
Previous: The Tale
Top: The Plan Plan